Quantum Gravity - is a WEB 3.0 era game and software development studio started in 2021 by a team experienced in Gaming and Blockchain.
Our mission is to go beyond the traditional approach to game development to bring more rights to the players and scale games to the modern economy models without intermediaries.
We want to create leading industry products that are made by players for players. We want to create leading industry products that are made by players for players.
Connect WEB 3.0 and Gaming.
Own. Create. Enjoy decentralized gaming.
Welcome to Quantum Gravity
We provide full-cycle game development from scratch, whether an indie project or an AAA game.
Our team will save you time and money and create a project combining fascinating mechanics, high-quality graphics, and the implementation of cutting-edge technology.
We design plots and stories combined with unique game art solutions. Unique ideas, sappy animations, and vivid characters define our projects and strengthen clients' dreams!
We can implement a blockchain and Play-To-Earn economy into any game and bridge the gap between Web2 and Web3 gaming by providing an easy and fast solution.
Create value for players inside a game economy, making them the real owners of their assets. We enable incentivizing playing through asset ownership using NFT technology.
Let your players own their digital assets and create content, trade them with no trouble, and have fun in the meantime! Monetize your game through the implementation of blockchain and cryptocurrencies.
We can bring to real life any of your ideas using the most efficient and fast methodology to lift your game to the top.
We want to drive the industry by boosting the most talented developers. We are ready not only to test the product but also to support your team financially.
Our team takes care of every slightest thing. We test, create an iteration roadmap and promote and monetize your game.
Do you have an idea for a new game or want to integrate Web 3.0 into the current product? Do you have an idea for a new game or want to integrate Web 3.0 into the current product?
Quantum Gravity Labs will make it happen! Our team has more than ten years of experience creating and launching successful games. If you want it, we’ll build it!
Elementies is a Pokemon-inspired, play-to-earn game universe that uses the Solana blockchain. The game’s main characters are Elementies, NFT tokens used in-game.
Elementies will allow players to earn rewards by winning battles, collaborating with other players, breeding, raising, collecting, selling, renting property, and much more.
Orion Shelter is the first community-owned decentralized virtual space project, where all decisions are made by the DAO members formed into two main factions. Thirteen races, with their characteristics and abilities, correspond to twenty ideal professions on the ship.
Womeverse is a women-led initiative that seeks to unite women through both present and future opportunities. Our values are embodied through education, a craving for beauty&sustainability, and mutual help.
Quantum Gravity helped prepare the ERC-721a contract for the minting event and NFTs generation.
We continue to build on our incredible portfolio - from first-to-market innovations to beautiful versions of the games people know and love.
The Cage is a Web3's multichain marketplace where you can fractionalize, sell and buy Solana, Ethereum and Cardano NFTs. We unlock doors to the NFT's fair price discovery.
What we are building
Quantum Gravity - is led by Mark Parko, an entrepreneur, gamer (WoW Classic veteran), and early blockchain adopter with team management experience in leading European game studios such as Playrix. He made a few successful exits in blockchain companies and started realising his dream of combining blockchain and gaming solutions. He is deeply passionate about new technology implementation, such as neural networks and blockchain.
The main nerd on the team. I like to make changes and improve everything. Early crypto-believer and experimenter.
I have three talents: software development, guitar playing, and brevity. P.S. Also, I have 12+ years of experience in game dev.
Senior Unity dev
I've been developing games all my professional life, and in my free time, I play games. Does that mean I'm a nerd?
Senior Rust dev
Seriously, we all have a lot of experience working for the biggest game development companies.
Back end developer
My girlfriend still can't remember the difference between Unity dev and Backend dev. I think it's cute.
I have spent 18,000 hours in Dota2. The figure is frightening if you calculate how much it is in a year.
Midcore and hardcore player, Russophobe. In my free time, I walk my dog and generate pictures in Stable Diffusion.
I have 15+ years of experience in game art and millions of downloads of projects where my art was used.
I love working day and night. Even when I'm on the verge of a nervous breakdown, I tell myself that I love working.
As a child, I loved to draw princesses and unicorns. Now I draw orcs and Elementies.
Neighbors think I'm a good guy, but as soon as I log into the WoW, I'm already a horde rogue with 2100+ arena points.
+ 5 more team members
Meet our team
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